Magic the Gathering is a collectible card game (CCG) invented by Richard Garfield in 1993. This game combined the collectibility aspect of baseball cards with the strategy aspects of chess and playing cards. In the game, both players are mages and their deck is their spellbook. The main objective of the game is to reduce you opponent's life point to zero. However, there are alternate win conditions such as running your opponent out of cards, giving him ten poison counters or fulfilling an alternate win condition stated in a card.The game is very much a strategy game. Here are tips on how to make a good deck.
1) Make sure there are sufficient lands - Lands usually are a third of your card total. Players usually include twenty to twenty four lands.
2) Use mana acceleration - There are many ways to speed up mana production. First is by the use of mana producing artifacts or creatures. Second is by the use of spells that produce mana one time. Third is by the use of artifacts or spells that find land cards from the library and place them in the battlefield or in your hand.
3) Use card drawing - Card drawing quickly restocks your arsenal and lessens chances of you doing nothing on your turn. Card advantage is a big plus in winning games.
4) Place removal spells - Removal spells can either be targeted or in mass. This is a good way to get rid of cards that could cause trouble.
5) Synergize - Some cards work well together. At times two or more cards combine effects to form powerful combinations.
6) Look for efficiency - A creature that does nothing at three power and three toughness for three mana is decent but a creature for three mana that has four power and five toughness is much more efficient.