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A Good Improvement Over Old Games

Reviewing: Capcom Resident Evil: Dead Aim  |  Rating:
Kevin Roman By Kevin Roman on
Badge: Publisher | Level: 5 | Gaming Expertise:
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This game is an improvement to Resident Evil because it has better controls. The controls are pretty good, even without the light gun; you can quickly turn and fend off zombies by going into first-person and shooting them with precision. The only complaints I have are that during the cutscenes, although they are pretty decent, the voices are hard to hear and the subtitles do not match the words. Fortunately, they are still fairly interesting to watch.

However, you can only carry 6 total clips of ammo. This can make carrying magnum bullets and shotgun shells, which can only hold 6-7 shots per clip of ammo, inefficient because it can lock up the remaining space that you would use for handgun bullets. At least the handgun ammo is available at all save points. I am glad it got rid of things I did not like from many older Resident Evil games: tank-like controls, lack of precision firing, and having to find a ribbon just to save the game on your typewriter.