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Mario Sonic At The Olympic Games

Reviewing: Nintendo Mario & Sonic At The Olympic Games  |  Rating:
By Joe Fritz on
Badge: Author | Level: 1 | Gaming Expertise:
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Not only does Sega and Nintendo create a game together, they bring all the characters we love and hate into one action packed drama! From bumbling villains who can knock people out with one punch, to the fastest of the fast, to those who can thread and needle without hassle, and with the fat men who can do anything! This game brings a new light to the DS with its innovative stylus+button mixture.

Gamplay

With three different choices to pick at the start up; Single Match, Circuit, and Mission, players are given a choice to win awards, unlock games, and gain badges for certain characters or even play on Wifi against other children of all ages regardless or not on whether they have acne problems.

Single Match

With three different choices to pick at the start up; Single Match, Circuit, and Mission, players are given a choice to win awards, unlock games, and gain badges for certain characters or even play on Wifi against other children of all ages regardless or not on whether they have acne problems.

Circuits

Prearranged events where the player plays through a round of vastly different sports in order to get the cup. Separated into three categories, Beginner's, Advanced and Master's Class, the player chooses one character to play through each circuit. With sixteen Circuits to choose from, it gives a sportsmen like feel when you can leave people in the dust as you race for first place. A notable addition to Circuits is the use of Circuit chance, which doubles the points you would have gotten for one round, and can be only used once during a Circuit. The most notable Circuit is the last, aptly named Big Bang Circuit which only has the Dream Event sports, forcing you to pit your chosen character in a long run of sweat, tears and victory.

Missions

Each character has five unlock-able missions and one mission that gets unlocked by beating the other five. These missions get unlocked as you unlock sports in Single Player. After finishing each character's Missions, you are awarded with a nice little emblem to flash off to all your friends.

Mini Games

A long standing obsession that Nintendo has had for all their Mario games is to add a side order of Mini Games. True to their nature, Nintendo added five Mini Games for the mentally challenged. Each one a special remake of past Mini Games, the only special "treat" is the Olympic explanations you get after beating every level, for five levels of the five Mini Games you have. (At least its not 6-6-6 right?) The type of Mini Games that you have include, Simon Says, a form of hockey in which you throw a shell and see how many targets you can hit with varying degrees of success as well as interesting bits of villain movements, match up, conveyor belt and the most interesting of all, Airship, where you fly your vehicle through rings and see how many you can get before you crash.

Final thoughts

Mario and Sonic at the Olympic Games utilizes both the stylus and buttons for most of its sport matches. You, the player, must expertly control the use of your stylus while pressing down on specific buttons in order to fulfill some events. Which isn't bad, as it brings the controls together rather then leaving one control in the dark while another took all the spotlight like in New Super Mario Bros. However one of Mario and Sonic at the Olympic Games failing points is its sound and music. It's repetitive. After playing one sport, you basically heard all the music and sounds their is to it. Unless you like a strong manly voice shouting "3! 2! 1! GO!" at you constantly every time you start a sport. Or the rather overzealous music in the background which tries so hard to signify sports and unity that it blew itself dead after the first ten seconds listening to it, and that the composers were forced to loop the track constantly to fill up time for the mentally challenged and the criminally insane, otherwise the player would try as quick as they can to get to the game they want without suffering brain damage.

In the end, Mario and Sonic is a decent game that gives what Nintendo usually does, a piece of mediocrity. The Game Play is repetitive, Music annoying, the only good things going for it is the amount of characters, Dream Events, and the Wifi Multiplayer addition that many games nowadays have.