Something's missing. I can't really put my finger on it, but this game just doesn't satisfy the way it should. I usually like games like Mass Effect; a sprawling RPG where you can literally wander the galaxy sounds like the kind of thing I could spend a few days playing without sleep, but it just didn't turn out that way. It's not the story that's the problem, I actually really enjoyed it. What I didn't like however are the side missions. Let me explain.
I usually love side missions in RPGs, they are a great break from the main grind and usually have cool little rewards. Unfortunately that's not the case here. The missions are really, really repetitive. I kept clearing out the same warehouse over and over, and about the 50th time I realized how futile the whole thing was. That leads to another isssue, the weapons. One of the best parts of most RPGs is upgrading weapons, or finding new rare ones. In Mass Effect, upgrading weapons is a chore, and none of the upgrades seem to do much. Add in the fact that your inventory fills up incredibly quickly, and you have to sell each weapon one at a time to make room for new ones, and the whole exercise becomes more trouble than it's worth.
I admit, this game has the scope, story, and presentation to be an RPG classic, but I couldn't help but feel let down every step of the way. It's not a bad game, and I enjoyed it once I just focused on finishing it, but don't beleive the hype.