Ten years and millions of cries to Valve from PC gamers later, Team Fortress 2, the sequel to Team Fortress, is finally here.
Team Fortress 2 is a team based, online first-person-shooter for the PC, Xbox 360 and PS3.
In Team Fortress 2 you select a class ranging from the agile but weak scout, to the slow yet ultra-powerful heavy. Once everyone has selected their class, two teams of up to 12 players each duke it out in one 5 incredibly well designed maps.
There's Capture the Flag - in which each team must steal the others flag, or in this case intel, and return it to their own base, and Control Point - in which one team must defend 3 capture points from the other team.
The game is balanced perfectly - never do I feel outmatched regardless of what class I'm up against -, features smooth controls, and has a great, distinct graphical style resembling that of a Pixar movie. Within an hour of picking up the game I was already rocket jumping and pulling off other complex maneuvers due to the ease and intuitiveness of the controls.
I've been burned out on FPS since Counter-Strike Source with the feeling that everything at this point is merely a rehash of games I've already played. If you feel the same, give TF2 a try. It was a real breath of fresh air when I first played it. I don't know what it is - maybe the art style, maybe the distinct maps - but it just felt new. It was something I hadn't already played time and time again.
All of the above combined with Valve's amazing Steam community interface make Team Fortress 2 an amazing game that's not to be missed.